Sentinel
A mechanical golden knight which once activated will tirelessly fight without need for rest or food, but will command a hefty sum at Payday. Can be activated manually, or it will activate automatically if an enemy gets too close. Golden minions can only be healed with the Gild spell.
The Sentinel is created by building the Sentinel defence.
Once activated, a Sentinel will come out from the completed defence. Sentinels have no other needs that gold, and will train to high levels fairly quickly. They make a decent fighting force, as long as you can afford it.
| Level | Health | Experience | Wage |
|---|---|---|---|
| 1 | 4500 | 1000 | 1875 |
| 2 | 5175 | 1350 | 2523 |
| 3 | 5951 | 2700 | 3188 |
| 4 | 6844 | 4050 | 3844 |
| 5 | 7871 | 5400 | 4500 |
| 6 | 9051 | 6750 | 5157 |
| 7 | 10409 | 8100 | 5813 |
| 8 | 11970 | 9450 | 6469 |
| 9 | 13766 | 10800 | 7125 |
| 10 | 15830 | 12150 | 7782 |
Abilities
1 Work
Available at level 1
Interact with props.
2 Add to Raid
Available at level 1
Adds unit to your raid group, causing them to follow you into battle.
3 Disband Raid
Available at level 1
Disbands your raid group.
4 Basic Attack
Available at level 1
Strikes the target.
5 Gilded
Passive Ability
Available at level 1
The unit is made of gold and so cannot be healed by conventional means - only by using the Gild spell, or by dropping gold onto them.