War for the Overworld Guide

Spirit

In-game icon of the Spirit

A wandering soul having a serious out-of-body experience. It lives between realms, rendering it impervious to attack and making it very effective at scouting. Can be dropped on minions in the Spirit Chamber to transfer all the experience of the previous host.

Created by torturing someone to death in the Spirit Chamber. Spirits can't gain experience and level up. However, a Spirit will retain the experience of the unit it was created from.

Spirits have to primary uses. They can scout out the entire map completely safely. But much more useful is the ability to give their experience to your minions in the Spirit Chamber. This is a good use of prisoners, torture them to death, then drop the spirit on your own minions in the Spirit Chamber to quickly level them up.

Despite having a Wage, they never actually collect their wage.

LevelHealthExperienceWage
1 300 2000 63
2 375 2700 85
3 469 5400 107
4 586 8100 129
5 732 10800 150
6 916 13500 172
7 1144 16200 194
8 1431 18900 216
9 1788 21600 238
10 2235 24300 260

Abilities

In-game icon for Work

1 Work
Available at level 1
Interact with props.

In-game icon for Add to Raid

2 Add to Raid
Available at level 1
Adds unit to your raid group, causing them to follow you into battle.

In-game icon for Disband Raid

3 Disband Raid
Available at level 1
Disbands your raid group.

In-game icon for Incorporeal

4 Incorporeal
Passive Ability
Available at level 1
Immune to all damage and can move through obstacles, doors, and defences.

In-game icon for Reincarnation

5 Reincarnation
Passive Ability
Available at level 1
Can be reincarnated in the Spirit Chamber, passing its experience to a new minion.

In-game icon for Flight

6 Flight
Passive Ability
Available at level 1
Ignores terrain obstacles and is immune to movement-impairing effects, including stuns.