Posted by: Daerandin 2019-05-12 21:27:38 0 comments
Since Might and Magic V, it would take five years before New World Computing released another RPG in the Might and Magic series. The wait was worth it. In 1998, we got Might and Magic VI: The Mandate of Heaven.
I should warn all readers that this game is my all time favorite game, this article might show that bias. I will still try to be objective, at least some of the time. Also, I …View full article
Posted by: Daerandin 2019-03-03 17:51:21 0 comments
For this article we will be talking about two Might and Magic games in one: Might and Magic IV - Clouds of Xeen, and Might and Magic V - Darkside of Xeen, released in 1992 and 1993 respectively.
The reason for handling these two games as one is the fact that they actually do combine into one game if you have both installed. This game takes place on a world that is basically a big flat square …View full article
Posted by: Daerandin 2019-02-13 21:32:32 0 comments
The Might and Magic series changed quite a lot with the third installment. Might and Magic III - Isles of Terra, released in 1991. This is when this series start to feel accessible to me. Perhaps I just feel that way after having played through the first two installments, but this game has an interface that is intuitive.
This game features greatly improved graphics, an expanded interface. Instead of character names you now have portraits of …View full article
Posted by: Daerandin 2019-01-24 21:03:59 0 comments
In 1988, New World Computing released Might and Magic II: Gates to Another World. This is the second game in the Might and Magic series, and quite an improvement over the first. There is also a greater focus on game story. The manual for the game has a four page backstory, which give you a proper introduction to the world.
Playing through this game, it is very quickly obvious that there are not too many …View full article
Posted by: Daerandin 2018-12-30 22:23:49 0 comments
Let's take a step back into simpler times. When nobody knew about fancy graphics, and games were really difficult to complete. Games did not distinguish between main and side quests, you really had to explore everything if you wanted to truly progress. Starting a new game meant that you had to expect death from every three out of four encounters. On second thought, it does not really seem like simpler times? Looking back, it seems …View full article
Posted by: Daerandin 2018-11-26 22:21:06 0 comments
Zombie games never held much of an attraction to me personally. I remember playing Left 4 Dead when it was still fairly new, and it was a decent cooperative experience. I will admit, killing hordes of zombies was fun, but after a while it seemed a bit hollow. There was also a bit of a zombie hype some years back, but it never managed to catch my attention. So I will say it now, I …View full article
Posted by: Daerandin 2018-11-09 10:47:26 0 comments
Massively Multiplayer Online Role Playing Games, or MMORPG's, is something I generally don't spend time on. Interacting with other humans is something I tend to find annoying at best. When I sit down to play a game I want to be able to immerse myself into the story and world. If some character comes running up to my character, shouting leet-speak, my immersion is generally ruined. This does not mean that I dispose all kinds …View full article
Posted by: Daerandin 2018-08-29 21:53:16 0 comments
So you want to be a hero?
When I was in elementary school, I would frequently visit an uncle who had a large collection of games, not only for the PC but also for the Amiga. In case you are wondering, Amiga was a computer system not too different from the PC. I would spend a lot of time exploring his game collection, always on the lookout for something fun. Among those games was one …View full article