Posted by: Daerandin Aug. 13, 2022, 1:14 p.m. 0 comments
A while ago I created a tool that lets you add AI opponents in multiplayer games in Stronghold 2. The tool can be downloaded for windows on this very website: Stronghold 2 fix
The files available for download are precompiled binaries for Windows. My tool also works on Linux, but you need to compile it yourself. For Arch Linux I have created an AUR package which can be found here: sh2_mp_ai_enabler
I am not going …View full article
Posted by: Daerandin April 19, 2021, 8:13 p.m. 0 comments
The first Spellforce was a masterful combination of RPG and strategy. In 2006, the sequel Spellforce 2: Shadow Wars, was released. This sequel stuck to the original formula, while changing some of the base mechanics.
I really enjoy the visuals of this game, so there are plenty of screenshots in this article, be warned!
The game had an expansion released in 2007, Spellforce 2: Dragon Storm. The expansion continued the story of Shadow Wars, as well as …View full article
Posted by: Daerandin May 21, 2020, 9:32 p.m. 0 comments
I am a big fan of both the RPG and RTS genres. Spellforce is a game that combine the genres, and does it well.
The original game, Spellforce: The Order of Dawn, was released in 2003. It had two expansions, The Breath of Winter, and Shadow of the Phoenix, both released during 2004. These days you can usually obtain the game with both expansions as Spellforce Platinum.
We also have an article on Spellforce 2 …View full article
Posted by: Daerandin Feb. 23, 2020, 10:16 p.m. 0 comments
Back in the late 90's, we were blessed with a most unusual and awesome game. It was called Dungeon Keeper. It was a game where you were the evil mastermind that constructed dungeons filled with traps and evil creatures, and lured the goodly heroes to their doom. I have no idea how many hours I put into this game. Then came a sequel, Dungeon Keeper 2, with 3D graphics and a vastly refined gameplay. There …View full article
Posted by: Daerandin July 29, 2019, 5:13 a.m. 0 comments
In 2008, we got the third and final expansion for Dawn of War, Soulstorm.
Soulstorm was not developed by Relic, the developer of all previous installments for Dawn of War. Instead, it was developed by Iron Lore. The expansion adds another two factions, making it a total of 9 factions. However, you will need to own the original Dawn of War, as well as the other two expansions if you want to play all …View full article
Posted by: Daerandin July 6, 2019, 4 p.m. 0 comments
Dark Crusade is the second expansion for Dawn of War, and this is where the series definitely took a turn for the better. Not that Dawn of War was not good before Dark Crusade, it's just so much better after Dark Crusade.
Released in 2006, this expansion added two new factions, as well as a completely new campaign with a unique mechanic. Let's talk about the campaign first, because it really is what makes …View full article
Posted by: Daerandin May 20, 2019, 8:33 p.m. 0 comments
In 2005 we got the first expansion for Dawn of War, the expansion is Winter Assault and it added a new faction as well as multiple campaigns. There were also changes made to the existing factions, some changes seemed a bit odd in that they limit some choices regarding weapon upgrades to your units.
The new faction is the Imperial Guard consisting of weak infantry, but powerful vehicles. They also have multiple commander units …View full article
Posted by: Daerandin May 17, 2019, 5:29 p.m. 0 comments
Warhammer 40,000 is a tabletop miniature wargame, something young me dabbled in for several years. The one thing that kind of stopped me was the fact that you need to paint the miniatures yourself, and I have absolutely no artistic skill at all. I did try to pain some Blood Angels Terminators, and they turned out really terrible. Thankfully, Relic released an RTS adaptation of Warhammer 40,000 in 2004, Dawn of War! For me, this …View full article
Posted by: Daerandin Oct. 20, 2018, 8:34 p.m. 0 comments
Firefly Studios released their first game in 2001. The game was received favorably by both critics and players, and was a commercial success. A lot of people still hold this game in high regard, and it launched a franchise. We are talking about Stronghold. A game where you have to manage the economic aspects of running a medieval castle, while also fending off attacks by building defensive walls and towers. This ended up evolving into …View full article